Animation / Experience
Visitors do not read a space in order.
Multimedia for museums and visitor centres: film, animation and interaction in one space, for people exploring at different speeds.
Film provides context, sound draws attention to a detail and a virtual view opens a place visitors cannot reach. We choose a medium for what it adds to the encounter with an object and its setting.
For the interpretation centre in Ilok, we developed Eagle Flight over the Danube. One slow shot at sunset gives visitors time to look around the landscape alongside an animated eagle. The length and rhythm of the scene shape how they experience the space.
Read more: MULTIMEDIA INSTALLATION · VIRTUAL AND AUGMENTED REALITY VR / AR / XR · MULTIMEDIA AND DIGITAL INTERACTIVITY IN THE PRESENTATION OF MUSEUM DISPLAY
Eagle’s Flight over the Danube — a virtual view created for the interpretation centre in Ilok.
Ilok — Eagle’s Flight over the Danube ↗
One visitor arrives halfway through a film. Another waits for the map table to become free. A third wonders where the story continues after the exit.
At the Kukuljević Visitor Centre in Ivanec, a film, an interactive map and a virtual view towards the Old Town form part of the same visit. Each has its own starting point; together they offer different paths into the subject.
Introductions, duration and transitions help people find their way. For groups arriving together, we also consider those waiting their turn.
Read more: Interactivity · GAME AND APPLICATIONS DEVELOPMENT
Ivanec — a map, a virtual view and the space of a single visit.
Animation / Experience
Animation / Experience
Experience
A creative concept connects objects, text, sound and images. Every layer does not need to speak at once; a voice from one section should not drown out the next story.
At the Sedamdesetprva exhibition, visitors could stand by a door and hear a sound reconstruction of part of a 1971 meeting, based on its minutes. We distinguish surviving material, expert interpretation and reconstruction.
Read more: ART DIRECTION · CREATIVE SOLUTIONS
A physical mascot gives the story someone who can greet visitors, point the way and pose for a photograph.
Will the projection show up in daylight? Does sound travel into the next section? Can different visitors read the text and use the controls?
Who will update the content or help when something stops working? We test these questions in the space, together with content and equipment, before opening.
The Laboratory of Nature — the actual arrangement of exhibits, screens and equipment.
Krka NP — interactive ride ↗
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